🌨️Elemental Perks
Dendrologist
Perk
Dendrophile
Perk
4 Points | 1 Max
You can now use the Nemo Special Action to teleport to any instance of nature, it does not have to be naturally occurring.
Requires Nemophilist
1 Point | 10 Max
Increase the range of your teleport with the Nemo Special Action by 10ft
Requires Nemophilist
Backpacker
Perk
Gaia
Perk
1 Point l 10 Max
Increase the range of your Elemental Spellmaker by 5ft as long as you’re technically in nature
Requires Elemental Spellmaker Tier I
4 Points | 1 Max
Your Primordial Element is considered magical, meaning that it bypasses non-magical resistances to that damage type
Requires Primordial Element
Naturalist
Perk
Metabolous
Perk
4 Points | 1 Max
When you use the additional targets when casting your spells through instances of nature, the damage dealt by those additional targets are not halved.
Requires Nature Cast
2 Points | 3 Max
On the same action, you can transform an additional part of your body
Requires Hemimeta
Nature Speak
Perk
Chaos
Perk
4 Points | 1 Max
Pretty much straight out of a cartoon, you can hear plants speak common language and they perfectly understand your common language
Requires Plant Speak
4 Points | 1 Max
Characters have disadvantage on blocking and fortitude saves against your spells that use your Primordial element
Requires Primordial Element
Beastly Spirit
Perk
Beastly Factor
Perk
4 Points | 2 Max
You can have more than 1 Elemental Spirit at a time
Requires Elemental Spirit
2 Points | 4 Max
Replace another racial trait with one based on an animal that you have seen before. You can change this racial trait at a long rest.
Requires Beastly Aspect
Barbarous
Perk
Beastial
Perk
2 Points | 5 Max
When beastlike and you deal damage using your body or your elemental magic, add +1 to the total
Requires Therianthropy
4 Points | 1 Max
Instead of spending a fourth of your maximum, you now can spend spend mana points equal to an eighth of your maximum to become beastlike
Requires Therianthropy
Gentle Reminder:
Perks use the battle points you get after a combat.